For a brief description about D&D, read “Freaks, Geeks, and the Role Playing Subculture”
Dungeon and Dragons (or by its abbreviated name, D&D) is a tabletop RPG (Role Playing Game) that introduces an extensive fantasy theme. From slaying the notorious dragons to goofing off with your fellow comrades at dwarven bars, this vast gaming system has provided entertainment for almost 40 years. Despite the taboo surrounding D&D (particularly the 1980’s when it was wrongly accused of be linked to witchcraft, devil worship etc.) it has instead developed into a mainstream gaming platform enjoyed by a variety of people.
The first thing you think of when you hear Dungeons and Dragons may be a group of stereotypical nerds, dressed robes and capes, situated around a small table with a smorgasbord of dice, and that does occasionally happen. For the most part though, a group can consist of a mixture of personalities and life endeavors. While some players in our group are quieter and use technical strategies, others are out spoken and dynamic about the way they play. In one of our campaigns, our majors consist of two art majors, a math major, two social work majors and a mass communications major. Whatever the case maybe, there’s a strong social aspect present. We are people who communicate with others rather frequently and it’s noticeable throughout our campaign.
In recent years D&D has become very popular. College campuses of all kinds have at least one group of people who play regularly. Online forums are created for attracting and teaching new players to devising stronger characters with fancy stats and abilities. Are wizards and barbarians not your cup of tea? RPG’s have even branched out to include zombie, robots, werewolf, and other different genres. All you need is your character sheet, some dice and an active imagination.